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    • Dylan

      Vorkath Launch Date 29.04.2018   04/27/2018

      Launching our new client, Vorkath, New Achievements - New way to remain that bank building and for those of you who wish to make some quick dollars from a fresh start.
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Suggestion List

2 posts in this topic


* This list may include previously stated suggestions by other players so disregard if that's the case. 
* This list will cater mostly to the perspective of new players to enhance the experience as to try and retain more players. More fixes instead of content creation.

Change the default starting items received when creating a new account. 
- Players are constantly searching for new and unique, and as such, providing them with the same generic starting items already places the server on the back foot.
- Possible options to fix:

  • Remove all low levelled armour as they are useless
  • Provide players with unique/custom under-powered items that are equivalent to level 1-60 weaponry/armour etc.
  • Perhaps add a couple crystal keys/caskets to entice players to keep playing to achieve more of these items. 


Replace/Revamp Dead Content Bosses and Mini-games.
- There are various bosses and mini-games that are dead content. Replacing or revamping bosses and mini-games specifically to cater for the low-mid level player so they can make their transition to high level bossing will only benefit the server. 
- Possible options to fix:

  • Add drops such as crystal keys, x amount of caskets, rare chance of x amount of coins etc. to low level bosses to motivate newer players to grind them out and increase their bank
  • Unique custom drops from minigames. If possible, the addition of custom or unique weaponry/armour from low levelled minigames will increase activity in said minigame


Make lower tiered P2W items available through mini-games or boss drops.
- Items such as Overloads, Godbows etc. should be added to F2P drop tables as to counteract P2W. Rare items such as phats and santas can also be added as mega-rare items from minigames. I believe adding items like those into the F2P market will only help benefit the economy (if you up the sell price of rares to the general store people will sell creating more cash flow and taking items out of game). 


Ironing out the details 
- Large content updates are needed to keep the game alive, however the small details are what really makes a RSPS thrive. Polishing small aspects will impress newcomers and could be the difference between them staying or logging out after 10 minutes.

  • Working vote sites, smooth combat animations, balanced weapon/armour stats, etc.


- Increase some item prices when selling to store (eg. pvp armour, rares) to create more cash flow into the game
- Make caskets stack in inventory
- At Zulrah you cannot loot your items on the ground whilst attacking
- Rare glitch at Zulrah where sometimes 2 will spawn (Unsure of cause, will try investigate more)
- Improve voting rewards - Instead of 1m coins increase to 5-10m, increase 30% bonus exp to 50%
- Combine Donator Store 1 and 2, no need to have 2 separate stores with 5 items each
- Add more options to the online donate shop. Options such as potions, crystal keys, caskets, cosmetic rares (No OP combat items)
- More detailed description of scrolls in the online shop. Eg, Donator points received, benefits of each, rank received
- More things at donator zones! (totally not biased)
- More quests

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Nice suggestions, 
A few things I'd like to point out just in case some of the other players don't know, You can get overloads in game from the Thieving Chest in the Skilling Area @ Rogues Castle. However it only drops a chance for a 1 dose overload, but you can use it on other overloads to move over the dose. 

The suggestion for the Godbows being implemented for f2p would also be nice, as the NPC that drops it is currently only available for Donators.

A suggestion I would have for the starter armor would be to add in a weaker Chaotic weapon version that isn't tradable, but is equipable at lvl 1 attack that has the same bonus as a Rune/Dragon Scimitar?

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